Dec 19, 2011 1:04:37 PM -
Jari Kaivo-oja
As curious persons, we are passionate about new ideas and inventions that promise to transform our lives and create new opportunities. We like to rapidly replace old technologies with new ones. There are two philosophies to change our service architectures. First is based on the idea “build to last”. Another is the idea “built to be changed”.
These alternative philosophies lead us two alternative service architecture planning models. In the first one you plan such service architectures which are going to be very sustainable. The second one leads us to plan modular service architectures. Both planning philosophies are having their benefits and costs. It is very important to decide which philosophy is applied in a design architecture project.
Today it is not possible to develop service architectures without software and hardware concepts. Futuristic software concepts contribute to the all modern service architectures. This is a starting point to service architecture planning. Ubiquitous computing innovations are today changing the realities of service architecture planning.
As we know well, ubiquitous computing is roughly the opposite of virtual reality. Virtual reality society puts people inside a computer-generated world, but ubiquitous computing forces the computer to live out here in the world with human beings. Virtual reality is primarily a horse power problem. We can easily predict that ubiquitous computing is a very difficult integration of human factors, computer science, engineering, and social sciences. That is why multidisciplinary approach is necessary professional approach to build the future ubiquitous society which really works well.
Awareness about these ubi-innovations and ubi-inventions is a necessary element for successful service architectures and designs. Customer driven service architectures are very much needed when new Web 3.0 and Web 4.0 architectures emerge in the following years. Especially Privacy Enchancing Technologies (PETs) must be an elementary part of new ubiquitous service architectures. Obviously we also need more software diversity in the future. Heterogeneous computing landscapes provide more promising future horizon for modern service architectures than massive homogenous computing landscapes with associated service architectures. There is need to develop new planning and modeling processes, standards and practices.
We shall also need more holistic perspective to service design management. Conventional reductionist modeling perspective will probably produce more heavy costs than holistic planning approach. The new modeling paradigm embodies the analysis, design, and architectural disciplines that are being pursued during a given project. Also innovative learning and validation processes are needed to test the new service architectures and designs.
modeling, hardware, software, planning, reductionism, holism, service architectures, service design, ubiquitous society